Horse Games and Gender – How Video Games often fail to combine Quality and Femininity

There has been a significant amount of progress in recent years in how female characters are included and designed.

What remains is an imbalance between how our industry tackles subject matters and activities that have a gendered connotation, which is a significant factor in the utter scarcity of well-made games about horses.

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Horse Isle 3, War Crimes and LGBTQ+ Visibility – A case study in how NOT to approach Community Management

When I published my article about Horse Isle 3’s development in December, I was certain I was done writing about this game for a while. After all, I had made my peace with the fact that the game is not for me and had put my most urgent criticisms into words.

And then, the Gulag incident happened. Yes, bear with me here.

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Revisiting Star Stable Online – A flawed but lovable game experience

When I first looked at Star Stable Online, I came away with a very critical view, and voiced my annoyance at many of its choices in my first review. This time around, I spent significantly more time with the game, and spent some Star Coins here or there. Let’s dive into new realizations, remaining gripes, minor nitpicks and major flaws.

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Recommended: "Horse Games Are Trash and I’m Over It"

About a month ago, a passionate rant posted to the /r/Games forum on Reddit brought the topic of horse games and their faults to a wide audience. The Plaid Horse, an online magazine dedicated to horses and equestrianism, approached the post’s author shortly afterwards to share a slightly edited version of the Reddit rant on their blog.

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“We want to build something that can grow over the years to come” - Windstorm Developer Aesir Interactive talks about New Plans and Past Struggles

Getting approached by the developers of horse games is always something exciting for me. In a call with Aesir Interactive CEO Wolfgang Emmer, I learned a lot about the development and reception of 2017s Ostwind/Windstorm and its 2019 sequel, as well as Aesir’s fascinating upcoming project.

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“There is no need to do anything differently” — Insights from Horse Isle 3 Lead Developer Joe ‘Jor’ Durbin

Shortly after publishing my latest article on Horse Isle 3, I was thrilled to receive a reply from Joe “Jor” Durbin, lead developer on all three Horse Isle games. 

Since then, Joe and I have exchanged a few emails about the development process of Horse Isle 3. As Joe does not have the time for a full interview with TMQ, I am happy to be able to provide a bit of insight in this form nonetheless.

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Windstorm Studio announces new Open World Horse Riding Adventure

Aesir Interactive, the studio behind single player horse games Ostwind/Windstorm (2017) and Windstorm: Ari’s Arrival (2019) is working on a new horse-themed project.

Under the working title “Stable Girl”, the German team has qualified for funding at FFF Bayern, Bavaria’s film and media sponsorship program

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Horse Isle 3: First Impressions Stream Highlights

Instead of a proper review, I tried a new format for playing Horse Isle 3: On December 5th, I streamed my first two and a half hours of gameplay, aided by some members from the TMQ Community.

I wasn’t able to record the whole stream, but I’ve edited the footage I have down to a 20min highlight video.

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Horse Isle 3: Player base divided over development priorities

Horse Isle 3 is an open world online multiplayer game focused on catching wild horses and breeding them for better stats. The game went live in August, after several months of open beta testing. 

The decision for the game to get “released” came as a surprise to some players, considering the game’s status: The game’s 3D art and user interface look rough to put it mildly.

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Horse Care Mechanics: Why They’re Often Horrible and How To Get Them Right

Most horse-focused games feature brushing your horse and picking its hooves, feeding or combing mane and tail. Unfortunately, many of these horse care minigames quickly grow tedious or even frustrating: let’s take a look at why that is, what developers could do differently, and whether or not horse care mechanics are even necessary to begin with. 

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Bibi & Tina at the horse farm — An Exercise in Mediocrity

After the less than stellar experience with My Riding Stables, I would likely not have bothered with this game if the publisher hadn’t sent me a review code. Fortunately, Bibi & Tina auf dem Martinshof frustrated me a lot less than My Riding Stables did. Is that enough to make it a decent horse game however or is the bar just incredibly low?

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The Mane Quest Celebrates its First Birthday!

The Mane Quest website was launched on October 23rd 2018, exactly one year ago today. The site started out with 10 articles, many of them much shorter than most that have been published since. 

For The Mane Quest’s first anniversary, I want to share some interesting site statistics, tell you all a bit about what this project means to me, and to ask you for your feedback.


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The Unicorn Princess: An Open World Fantasy Horse Game Coming to PC and Consoles This November

German developer Caipirinha Games has a new horse game in store in time for this year’s Winter Holidays:

The Unicorn Princess is an open world horse game with a fantasy twist: “Befriend Unica the unicorn while exploring the real world and the world of dreams,” says the promotional material.

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