Posts tagged dev interview
Horse World Online Celebrates its Anniversary and Looks Back on 20 Years of Browser Game History

Horse World Online is a free to play browser game about training and breeding horses. This month, the game celebrates its 20th anniversary, giving us an excellent opportunity to dive into a bit of living horse game history with its developers, and take a look at what running a profitable browser game can look like in 2024. 

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“We expect to support the game for years to come” – Insights on Rival Stars Horse Racing from PikPok CEO Mario Wynands

Rival Stars Horse Racing is something of a rarity in our niche: it’s a polished game aimed at adult players, that’s generally well received and getting regular content updates. For the game’s five year anniversary, I sat down for a call with PikPok CEO Mario Wynands in order to talk about the game’s history, its position in the horse game market and why it takes different approaches to different platforms.

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“We wanted to build a horse game that people could be passionate about” – The Inspirations, Research and Future Plans behind Star Equestrian

Foxie Ventures’ Founder and Director Dineth Abeynayake and Product Manager Steven Ready took some time before the release to show me a preview of what their newest game would offer, and to answer a few questions about Star Equestrian’s development and its future.

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“We want to keep Star Stable Online relevant for the next 10 years” — Interviews with Game Director Stacy Place and CEO Johan Sjöberg

It’s been over two years since I talked to former Product Owner Nika Bender about the making of SSO – I’m thrilled to give you all some delicious new insights. This time, I had two absolutely wonderful calls with two of the core people behind developing and managing Star Stable Online: Game Director Stacy Place and CEO Johan Sjöberg.

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"Most horse games lack visual polish" – Behind the Scenes of Rival Stars Horse Racing with Art Lead Victoria Smith

I’ve been meaning to give you all a look into the creation of Rival Stars Horse Racing ever since I first got in touch with the team for a review key in June 2020. I’m more than happy to finally present you all with some insight – just in time for the game’s much-anticipated Jumping features being released on mobile.

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“You have to achieve a certain level of quality within your resources” – Michael Hengst Talks about the Development of Horse Club Adventures

Lead Designer and Prodcuer Michael Hengst contacted me right after I first announced the relaase of Horse Club Adventures. Now that I’ve played the game myself, I’m thrilled to give all of you some additional insight into how Horse Club Adventures was made, what we already know about its upcoming sequel, and what Michael thinks of the horse game genre in general.

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Dissension – A Pixel Art Adventure about a Medieval Spy and her Mare named Pumpkin

I came across a lovely looking adventure game: Dissension tells the story of an Imperial spy sent onto a dangerous undercover mission. Naturally, I reached out to the developer Disguised Games to get a bit more information about how this cute indie game will tackle its horse content.

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“We want to build something that can grow over the years to come” - Windstorm Developer Aesir Interactive talks about New Plans and Past Struggles

Getting approached by the developers of horse games is always something exciting for me. In a call with Aesir Interactive CEO Wolfgang Emmer, I learned a lot about the development and reception of 2017s Ostwind/Windstorm and its 2019 sequel, as well as Aesir’s fascinating upcoming project.

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“It’s a dream come true” — Nika Bender talks about her work on Star Stable Online

Star Stable Online is a massively multiplayer online role playing game or MMORPG that has been out for almost 8 years. Despite the often underestimated target audience of teenage female PC players, the game is a huge success and continues to grow and improve. 

The Mane Quest spoke to SSO Product Owner Nika Bender about the work she and her team do behind the scenes of what is probably the most successful horse game of all time. 

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“Horses are already magical, they don’t need fairy dust!” — Interview with the team of Equestrian: a Horse Game for Adults

Many horse games set the wrong priorities and get the most basic things wrong about horses. By stark contrast, watching the social media updates of Equestrian The Game has been an absolute delight. The Mane Quest reached out to developer Kavalri Games and found a kindred spirit in the team’s Vice President and Co-Founder Molly Ericson.

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