It’s been over two years since I talked to former Product Owner Nika Bender about the making of SSO – I’m thrilled to give you all some delicious new insights. This time, I had two absolutely wonderful calls with two of the core people behind developing and managing Star Stable Online: Game Director Stacy Place and CEO Johan Sjöberg.
Read MoreIn a press release this month, Star Stable Entertainment AB has shared some interesting insights into their game’s growth: The company reveals that many performance indicators such as daily active users, revenue and gameplay hours have significantly grown in the past few years.
Read MoreWhen I first looked at Star Stable Online, I came away with a very critical view, and voiced my annoyance at many of its choices in my first review. This time around, I spent significantly more time with the game, and spent some Star Coins here or there. Let’s dive into new realizations, remaining gripes, minor nitpicks and major flaws.
Read MoreStar Stable Online is a massively multiplayer online role playing game or MMORPG that has been out for almost 8 years. Despite the often underestimated target audience of teenage female PC players, the game is a huge success and continues to grow and improve.
The Mane Quest spoke to SSO Product Owner Nika Bender about the work she and her team do behind the scenes of what is probably the most successful horse game of all time.
Read MoreStar Stable Online is a horse-focused massively multiplayer online role playing game, or MMORPG. It is arguably the biggest and most successful game in the genre of horse games at the moment — if not ever. This article is not so much a conclusive review of the whole game, as it is a summary of my first impressions after a few hours of playing.
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