Posts tagged developer guide
Adding Horses to your Game: Tips, Resources, Do’s and Don’ts

This article is aimed at game developers who want to include horses in their games without making the same couple of basic mistakes that make equestrians cry. 

I’m trying to keep this text as accessible as possible for people without prior knowledge of horses and equestrianism. The intention is to give game creators a starting point for further research and some ideas for how to add a bit of depth, variety and authenticity to their portrayal of horses. 

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