"Why Doesn't the Industry Make Good Girls' Games?" – A Video Essay into the History and Market of "Girly Games"
Moon Channel, a YouTube creator of gaming video essays, has released a fantastic video tackling the history and market of so-called “girl games” – video games deliberately marketed to and targeted at young female players. This is includiding, but not limited to, Horse Games.
Parts of the essay echo many points that I often make here on TMQ – which is no coincidence, since channel host Moony mentions me and my work on The Mane Quest as an influence in the video. I am flattered, I feel heard, and I may have cried a little from sheer validation.
I hugely appreciate this nuanced and spot-on take about this often-forgotten niche, and can heartily recommend watching it.
I was invited to a brand new podcast called You Are Error, hosted by games journalist Nathan Grayson for Aftermath. Nathan and I talked about some of the many ways in which mainstream video games keep dropping the ball when it comes to including horses and why I’m sure that the horse game audience is bigger than anyone realizes and has a lot of potential.
I was a speaker at Devcom 2024 in Cologne, giving a presentation on my horse game work. The recorded talk is now available on YouTube!
A cute, somewhat silly little game that tackles the “horse game where you actually play as a horse” concept, which is remarkably rare in our niche. As of November 22nd, after only a few months of solo development, ROAM is now available on Steam for around 5 €/USD!
Horse World Online is a free to play browser game about training and breeding horses. This month, the game celebrates its 20th anniversary, giving us an excellent opportunity to dive into a bit of living horse game history with its developers, and take a look at what running a profitable browser game can look like in 2024.
I was recently interviewed by renowned games journalist Stephen Totilo about my horse game work, including my involvement in the upcoming Windstorm: The Legend of Khiimori.
Static, image-based browser games may seem like a relic of the distant past and the early internet to the games industry at large, but in the horse game niche, this medium is going strong. Today we’re having a look at My Horsez: A Dutch Browser game that launches internationally this week after long-running success in its home country.
Are you new to horse games and not sure where to start? Find out what’s the latest and best, and what you may have missed!
Earlier this year, I was interviewed by Cheyenne Macdonald for the tech and gaming site Engadget. I only just realized that Cheyenne ended up interviewing a handful of devs from the teams of Astride and Unbridled: That Horse Game and that the resulting article was published a few months ago!
I can only recommend having a look for yourself:
There has been a significant amount of progress in recent years in how female characters are included and designed.
What remains is an imbalance between how our industry tackles subject matters and activities that have a gendered connotation, which is a significant factor in the utter scarcity of well-made games about horses.